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Skeleton Mage

(image)

A skilled Necromancer can manage to summon skeletons with a limited knowledge of dark magic. Using spells requires great concentration so these nearly mindless creatures can't use weapons and are defenceless against warriors.

Advances from:
Advances to: Skeleton Wizard Pyromancer Ice Conjurer
Cost: 14
HP: 25
Movement: 5
XP: 25
Level: 1
Alignment: chaotic
IDBM Skeleton Mage
Abilities:
(image)dark missile
arcane
8 - 2
ranged
magical
Resistances:
blade10%
pierce30%
impact-10%
fire-20%
cold60%
arcane-30%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water310%
Flat140%
Forest250%
Frozen230%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove260%
Sand230%
Shallow Water220%
Swamp230%
Unwalkable-0%
Village160%